namespace = decafix

character_event = {
	id = decafix.101
	desc = EVTDESCdecafix1
	picture = GFX_evt_death
	hide_window = yes
	
	trigger = {
		trait = decadent
		# On conditions which would prevent decadence from being added in the first place, remove it
		OR = {
			NOT = {
				lower_tier_than = KING
			}
			trait = zealous
			trait = mujahid
		}
	}
	
	mean_time_to_happen = {
		months = 1
	}
	
	immediate = {
		remove_trait = decadent
	}
	
	option = {
		name = EVTOPTdecafix2
	}
}
